How do you plan to implement it though? Every leve quest is different in terms of the objective. You have a way to identify what the leve quest wants you to do?
It just seems like its very complicated to make it work.
I think most of the players needs an automated crafting system that helps us level crafting more than anything (with skill use, even some efficiency logic about the durability, Quality of the item factor in?). This would be a desired feature by many I would think. Leveling is already quite easy with fates. Just my opinion. Thanks for your hard work Viper.