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  • Tera Bot fix for looting and new navigation mesh : Announcements
User avatar PitViper Site Admin Posts: 20215 Joined: Oct 2007
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Posts:20215 Joined:Oct 2007
Jan 8, 2014 MMOViperBot Version 2.0.7.7

Tera Bot:
- Bugfix: Update for some broken offsets (broke looting, etc)
- Added: NavMesh pathing. Nodes will use nav mesh also.
- Bugfix: Fixed some crash bugs


Did you know?

If you have problems with bad names (ie in radar the mob/resource name does not match what it should be), please close bot, and delete the tera_strings.dat file. Bot will generate new one.

I finally got around to fixing the nasty crash bug that has plagued this bot for a year!


To come:

I have found the offset to change instances, and will be adding lots more in the next few days.
vikay Posts: 65 Joined: Oct 2013
Posts:65 Joined:Oct 2013
Final fixed the crash issue....Very nice! Thanks for your hard work!
Now let see if it will crash again or not ;)
vikay Posts: 65 Joined: Oct 2013
Posts:65 Joined:Oct 2013
Very good, no crash so far while moving between different place
fragler Posts: 13 Joined: Oct 2013
Posts:13 Joined:Oct 2013
this didn't include a fix for the 'run up to mob' thing did it?
ie ranger waiting to use close quarters until mob is in range opposed to running up to mob to use it
User avatar PitViper Site Admin Posts: 20215 Joined: Oct 2007
User avatar
Site Admin
Posts:20215 Joined:Oct 2007
Correct, that did not make the patch.
fragler Posts: 13 Joined: Oct 2013
Posts:13 Joined:Oct 2013
alright, just checking. bot still works fine for my melee range alt. thank you
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