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  • FFXIV Bot - Prediction Navigation Mesh added : Announcements
User avatar PitViper Site Admin Posts: 20215 Joined: Oct 2007
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Site Admin
Posts:20215 Joined:Oct 2007
============================================
========= MMOViperBot Change Notes =========
============================================
<B>Nov 13, 2013 MMOViperBot Version 2.0.7.5b3</B>

All Bots:
- Added: Prediction Navmesh. Bot will now follow paths very precice. TODO Need to add how precice users want to be as an option.
- Bugfix: Fixed some overlay issues.
- Tweak: Anchored some controls so they will expand with the GUI (patrol names, etc)

FFXIV:ARR Bot:
- Bugfix: Fixed rare bug where bot would spin in circles
- Bugfix: Misc Bugfixes

This will be the final beta before the public release of 2.0.7.5. Please let me know of any final tweaks to get added before it goes live.
vikay Posts: 65 Joined: Oct 2013
Posts:65 Joined:Oct 2013
Thanks for your hard work!
capercon Posts: 12 Joined: Nov 2013
Posts:12 Joined:Nov 2013
Thanks, this should help me with some of the more complicated areas to navigate with the way the bot used to work.
detteiu Posts: 32 Joined: Oct 2013
Posts:32 Joined:Oct 2013
awesome update, never got stuck with predictive nav!
nitpick Posts: 88 Joined: Aug 2013
Posts:88 Joined:Aug 2013
I have pulled out some Patrols that used to ALWAYS get stuck on cliffs and stuff.

All work now.

Best work yet...!!
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