Search found 2556 matches
- Mon Nov 19, 2007 4:46 am
- Forum: Announcements
- Topic: LotroViperBot 1.041 Released!
- Replies: 0
- Views: 3491
LotroViperBot 1.041 Released!
November 19, 2007 LOTROViperBot Version 1.041 --BugFix: Fixed a nasty crash bug that would cause random crashes associated with the chat log. --BugFix: Fixed a bug that would cause patrols to sometimes stop too early. --BugFix: Small error would cause some profile information to not save correctly....
- Sun Nov 18, 2007 9:20 pm
- Forum: General Discussion Area
- Topic: Viper @ EU server ?
- Replies: 2
- Views: 2883
- Wed Nov 14, 2007 10:30 pm
- Forum: Announcements
- Topic: LotroViperBot 1.04 Released!
- Replies: 1
- Views: 3551
- Wed Nov 14, 2007 6:19 pm
- Forum: General Discussion Area
- Topic: Question regarding item usuage with viper
- Replies: 2
- Views: 2984
- Sun Nov 11, 2007 11:36 am
- Forum: General Discussion Area
- Topic: wow farm/levelbot
- Replies: 1
- Views: 3239
Its only $5 to use this software. Please help support poor programmers like myself make it in the world. A program like this requires alot of time and effort to maintain. Over 3 months spent between 2 people working for about 6-7 hours a day, including weekends. That is over 1000 hours of time put i...
- Sat Nov 10, 2007 8:07 pm
- Forum: Announcements
- Topic: LotroViperBot 1.04 Released!
- Replies: 1
- Views: 3551
LotroViperBot 1.04 Released!
November 18, 2007 LOTROViperBot Version 1.04 NOTE: Profiles have changed. You will need to make new profiles!!! --BugFix: Fixed a bug that would cause a crash if there was an error communicating with the authentication servers. --BugFix: Number Up/Down display for selecting max range to find target...
- Sat Nov 10, 2007 9:14 am
- Forum: Announcements
- Topic: LotroViperBot 1.03 Released!
- Replies: 2
- Views: 4105
- Fri Nov 09, 2007 12:23 am
- Forum: Announcements
- Topic: LotroViperBot 1.03 Released!
- Replies: 2
- Views: 4105
- Mon Nov 05, 2007 11:13 pm
- Forum: Announcements
- Topic: LotroViperBot 1.03 Released!
- Replies: 2
- Views: 4105
LotroViperBot 1.03 Released!
Whats new in 1.03 --Bugfix: Invulnerable mob counter would not go past 60 seconds. --Added: Player Following timer. Defaults to 120 seconds. (2 minutes) then sit for 180 seconds (3 minutes) then log out. Customizable --Added: Support for EURO client names. --BugFix: Item names are now working alot ...
- Mon Nov 05, 2007 7:41 pm
- Forum: Announcements
- Topic: LotroViperBot 1.02 Released!
- Replies: 0
- Views: 3474
LotroViperBot 1.02 Released!
November 5, 2007 LOTROViperBot Version 1.02 --Bugfix: Fixed a bug that would cause player to not target mobs < 80 defined range. --Modified: When players are around, it will move on to the next waypoint. --Bugfix: Sometimes the x,y,z were not showing up. Should be fixed now. Althought it might caus...
- Sun Nov 04, 2007 10:07 pm
- Forum: Announcements
- Topic: Download issues resolved.
- Replies: 0
- Views: 3332
Download issues resolved.
The download area is once again working.
Please head over and download LotroViperBot 1.01.
Please head over and download LotroViperBot 1.01.
- Sun Nov 04, 2007 6:03 pm
- Forum: Announcements
- Topic: LotroViperBot 1.01 Released
- Replies: 0
- Views: 3462
LotroViperBot 1.01 Released
LOTROViperBot Version 1.01
--Tweaked turn code to adjust for faster/slower machines.
--Mob names are now case insensitive
--Patrol Mobs now supports partial matches for mob names
--Fixed login issue with incorrect username/passwords
--Tweaked turn code to adjust for faster/slower machines.
--Mob names are now case insensitive
--Patrol Mobs now supports partial matches for mob names
--Fixed login issue with incorrect username/passwords
- Sun Nov 04, 2007 3:59 pm
- Forum: General Discussion Area
- Topic: FFXI?
- Replies: 5
- Views: 3801
- Sun Nov 04, 2007 2:21 am
- Forum: General Discussion Area
- Topic: Questions
- Replies: 8
- Views: 5641
Yes, It is not ready yet, but it will support scripting modules that can be plugged in to customize further to something that is not supported. Also within 2 weeks we will have a queue system setup that will allow you to queue up commands. Ie. Run this path Hail this mob click this box run this path...
- Sat Nov 03, 2007 3:52 pm
- Forum: General Discussion Area
- Topic: Questions
- Replies: 8
- Views: 5641
No. These bots will be upated as long as we have subscribers. Since lease is tuned to each game, we can track when a bot is no longer active. Bottom line, it will be supported as long as there are paying customers. If there comes a time when it is not supported or circumstances make it impossible to...