ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

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PitViper
Site Admin
Posts: 20740
Joined: Tue Oct 16, 2007 7:01 am

ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#1 Post by PitViper »

Jun 11, 2014 MMOViperBot Version 2.0.9.0



TESO Bot:
- Bugfix: Fixed some looting issues
- Tweak: Tweaked smooth turning


I am working on a few things for the next ESO bot patch, if you want something added, please reply here so I can make a updated list.

omenra
Posts: 11
Joined: Tue Jun 03, 2014 6:08 am

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#2 Post by omenra »

Hi, first congratulations on a very successful bot. I just want what we want, Whether we want to gather supplies.. Only green and blue or white material and collect materials like collecting elixir. Thank you.

djjynx
Posts: 20
Joined: Sat Apr 26, 2014 3:47 pm

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#3 Post by djjynx »

-Please, PLEASE include group mode and looting containers.
-The toggle for "block while casting" that has been discussed ad infinitum would be great.
-An option to run a particular patrol backwards without having to create a campaign.
-A way to remove bad pathing.
-Fix the obstacle path (avoid areas) options.
-PRIORITY LIST FOR TARGETS!!!
(so the bot doesn't get killed by summoned minions that will despawn once the main mob is dead)
-Out of combat if/then switches. (IF [mana/health/stamina/time/etc] is [</>/=] [xx], press [key]. This way, the bot can heal itself when not in combat rather than just standing there until it regenerates. This would also allow a character to summon a pet, since your mana total is reduced by x% when a pet is summoned. For example, If Mana > 90%, you obviously don't have a pet summoned, so press 5.)
Last edited by djjynx on Thu Jun 12, 2014 2:01 pm, edited 5 times in total.

grim99393
Posts: 24
Joined: Wed May 07, 2014 6:04 pm

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#4 Post by grim99393 »

djjynx wrote:-A way to remove bad pathing.
-Fix the obstacle path (avoid areas) options.
+1 to those 2 points :)

esrlod
Posts: 52
Joined: Tue Apr 15, 2014 11:30 am

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#5 Post by esrlod »

I would like to see everything Djjynx has listed, iirc most of what he has mentioned was supposed to be in the last release. Are we going to see all of this in the next release?

dark_matter777
Posts: 31
Joined: Thu May 29, 2014 7:53 pm

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#6 Post by dark_matter777 »

I'd like to thank the created of this bot first. It's an amazing tool to use to gather exp and items while working or if my day just gets too busy to just sit down and play. It allows me to keep my gaming edge and I'm very happy about that so thank you again.

Below are some of the things I think would make the bot better.

* Grouping Tool
* Enable log on and off after running patrol.
* Looting chest, urns, bookshelves, ect.
* Prioritizing enemies to kill and/or killing one at a time.
* Edit the attacks easier rather then deleting.
* Name priorities attacks for quick editing when a change is needed.
* Faster Resume of Patrol, after death.
* Being able to go through doors during patrol.

PitViper
Site Admin
Posts: 20740
Joined: Tue Oct 16, 2007 7:01 am

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#7 Post by PitViper »

Just to add 1 thing. You can go through doors.. Just add the task Press Key to open the door, between the waypoints.

dark_matter777
Posts: 31
Joined: Thu May 29, 2014 7:53 pm

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#8 Post by dark_matter777 »

Great! missed that.

grim99393
Posts: 24
Joined: Wed May 07, 2014 6:04 pm

Re: ESO Bot Updated to 2.0.9.0 Loot Fix Plus Turn Fix

#9 Post by grim99393 »

PitViper wrote:Just to add 1 thing. You can go through doors.. Just add the task Press Key to open the door, between the waypoints.
Great thing, and works well :)

I was finally able to do a "merchant / sell / repair => dungeon (x30) => merchant / sell / repair" loop campaign :)

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