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  • MMOViperBot Version 2.1.1.2 Navigation Tweaks : Announcements
Posts:90 Joined:Thu Sep 19, 2013 2:23 am
So is netting the full 10 points in a mini game like Cuff-a-Cuf not possible? Is SE really able to detect constant perfect hits that would throw up a red flag?
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Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
I dont know, but I dont want to put the bot out there to be abused, and then give them a reason to try and detect it.
Posts:24 Joined:Thu Jan 23, 2014 3:20 pm
any video on how to set this up for mgp
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Site Admin
Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
I am making some videos.

Here is the quick and dirty:
New campaign
Add task: Logic Begin Repeat 99
Add Task FFXIV/CuFFaCur
Add Task Logic End Repeat

Start bot, select campaign you just made.

Enjoy.
Posts:3 Joined:Tue May 30, 2017 8:44 pm
Hi. Are you still working on obstacle buttons?

If not, what is the best way you recommend avoiding obstacles.

Thanks. Love this.
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Site Admin
Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
Edit the nav mesh.. (has options for add and delete mesh) to get around obstacles.
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