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Posts:2 Joined:Sun Sep 22, 2013 1:22 pm
Is there a way to implement a combo set for Before you activate the node, but After you quit moving? Kind of like pre-start fight.

It's possible to chocobo up after a node, but there is no way I can find to reliably unchocobo once you get to the node. You can unchocobo then, but it doesn't properly activate the node if you are on choco when you get there.

Sprint is great most places, but sometimes I want to make a path around a group of baddies, and the sprint doesn't last enough to get to the next node. The cast time for choco is worth it.
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Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
Once I finish the mounted mod, you can.
Posts:1 Joined:Thu Feb 27, 2014 1:22 pm
Guys,

im pretty new to the bot...

im trying to cast a buff before start of mining.. and i cannot manage to do it. Its either im dumb, or missing something.. could be both :P

can anyone please help ?

thanks
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Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
I thought I put it in the videos.. but

start fight hotkey - put things here like your ward, for extra shard harvesting, Set it to 90% (ish) MP/GP so it wont fire unless its available.

after fight hotkey - put things here like sprint. Set it to 100% TP and it wont fire unless you have the TP
Posts:46 Joined:Sun Mar 09, 2014 4:24 am
the bot tells me theres a new update but is not on the page when i download it
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Posts:20208 Joined:Tue Oct 16, 2007 7:01 am
Usually means something broke with a patch. I am guessing they finally released patch 2.2? If so, it will take a bit to see what broke and how to fix. I will keep ya updated.
Posts:46 Joined:Sun Mar 09, 2014 4:24 am
ty viper
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