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MMOViper 2.0.3.7 for Neverwinter - Potions and Ground Target

Posted: Wed May 15, 2013 2:01 am
by PitViper
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========= MMOViperBot Change Notes =========
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<B>May 13, 2013 MMOViperBot Version 2.0.3.7</B>

NWO:
- Added: Potions are now available as hotkeys!
- Added: Ground Targets work now (for special abilities)


Ok I got potions working in this patch for the Neverwinter bot. You just add hotkeys like you normally do. Here is a example just in case you need it.

So in single mob (if that is where you want it) you set the priority number LOW. I like to use 0. Set the delay at 12000 for 12 seconds. Set the HP to 50 or whatever you want for when you want to use the potion. Click add, change the key to say 3_Potions_1 and set the casting time to 500. I like to use 500 here (half a second) so that I can setup potions 2.
So if you want to use more potions.. lets add in the second one.

So again in Single Mob.. set priority 1 delay 12000 and HP at 50. (or lower if its a bigger heal, etc). Click add and set the key to 4_Potions_2. Set the casting time to 500.. click save.

What happens here.. is it will press the first potion... if they are gone.. it will try to use the second potion key. You can play with settings to suite your needs.

Let me know if that helps your Neverwinter Botting.

Re: MMOViper 2.0.3.7 for Neverwinter - Potions and Ground Ta

Posted: Wed May 15, 2013 10:07 am
by kryank
Just started using this Bot on my Guardian Fighter it works great thank you, and the new patch with the potions works a treat. Again great Job.

Re: MMOViper 2.0.3.7 for Neverwinter - Potions and Ground Ta

Posted: Wed May 22, 2013 9:45 pm
by myrate
Any chance to use it to see chests and other clickies in the game for events?

Re: MMOViper 2.0.3.7 for Neverwinter - Potions and Ground Ta

Posted: Wed May 22, 2013 10:30 pm
by PitViper
They are coming.