FFXIV Bot - Prediction Navigation Mesh added

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PitViper
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Posts: 20740
Joined: Tue Oct 16, 2007 7:01 am

FFXIV Bot - Prediction Navigation Mesh added

#1 Post by PitViper »

============================================
========= MMOViperBot Change Notes =========
============================================
<B>Nov 13, 2013 MMOViperBot Version 2.0.7.5b3</B>

All Bots:
- Added: Prediction Navmesh. Bot will now follow paths very precice. TODO Need to add how precice users want to be as an option.
- Bugfix: Fixed some overlay issues.
- Tweak: Anchored some controls so they will expand with the GUI (patrol names, etc)

FFXIV:ARR Bot:
- Bugfix: Fixed rare bug where bot would spin in circles
- Bugfix: Misc Bugfixes

This will be the final beta before the public release of 2.0.7.5. Please let me know of any final tweaks to get added before it goes live.

vikay
Posts: 65
Joined: Sat Oct 12, 2013 3:57 am

Re: FFXIV Bot - Prediction Navigation Mesh added

#2 Post by vikay »

Thanks for your hard work!

capercon
Posts: 12
Joined: Fri Nov 01, 2013 4:55 pm

Re: FFXIV Bot - Prediction Navigation Mesh added

#3 Post by capercon »

Thanks, this should help me with some of the more complicated areas to navigate with the way the bot used to work.

detteiu
Posts: 32
Joined: Thu Oct 17, 2013 6:08 am

Re: FFXIV Bot - Prediction Navigation Mesh added

#4 Post by detteiu »

awesome update, never got stuck with predictive nav!

nitpick
Posts: 90
Joined: Sat Aug 31, 2013 8:56 am

Re: FFXIV Bot - Prediction Navigation Mesh added

#5 Post by nitpick »

I have pulled out some Patrols that used to ALWAYS get stuck on cliffs and stuff.

All work now.

Best work yet...!!

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