MMOViperBot 1.26 Released!!!

Read-only announcements from the team.

Moderator: ScreamingEagle

Post Reply
Message
Author
PitViper
Site Admin
Posts: 20740
Joined: Tue Oct 16, 2007 7:01 am

MMOViperBot 1.26 Released!!!

#1 Post by PitViper »

<B>June 30, 2008 MMOViperBot Version 1.26</B>

LORD OF THE RINGS:
BugFix: Fixed combo chains so that they work with the new hotkey options.


============================================================================================
====================== LotroViperBot 1.25 Change Notes=====================================
============================================================================================
<B>June 30, 2008 MMOViperBot Version 1.25</B>

VIPERBOT:
Added: Can now delete a profile from within Viper on the Profile window.
Added: Can now delete a patrol with "Delete Patrol", on the Running (little) window dropdown.
Added: Bot will no longer try to target mobs that are WAY above you or WAY below you.
BugFix: Fixed bug with crafting, where the bot would think the target was a bad crafting target.
BugFix: Fixed bug causing some mobs to get added as invulnerable, when they were not

LORD OF THE RINGS:
Added: Now have the option to "Gate Home" to your bind spot when inventory is full
Added: Can now rest until your power is at a user selectable percentage(just like rest to health)
Added: Can now select how far above or below you mobs are targeted. (Targeting->Z Elevation)
BugFix: Bot will no longer try to fight dead mobs.
BugFix: Bot will now execute "After Attack" even if the mob is killed in "Start Fight"
Removed:Removed money earnings, until it can be reworked to function as intended.

FINAL FANTASY IX:
BugFix: MaxHP now working again after patch.

EVERQUEST 2:
Added: Casting time for all spells.(ability to set how long it takes to cast a spell)
Added: Can choose to loot only chest
Added: Ability to Forest/Mine/Gather/Trap/Collect all on the same patrol
BugFix: Now loots corpses. (loot window must be at position 0,0 (top left corner).
BugFix: Now clears out LoS correctly after a successfull kill.
BugFix: Doesnt remove pet anymore during battle.
BugFix: Fixed bug causing player to stop and start while moving to loot

Post Reply

Return to “Announcements”