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Re: Help MMOViper - Feedback request

Posted: Mon Feb 03, 2014 1:13 am
by PitViper
I dont know if this is related to FFXIV, but FFXIV allows for mining of crystal and if no crystal then shards. See the multiple threads in the ffxiv forums on how to do it, or see my announcement a few weeks back on advanced harvesting options.

However, it is not possible (yet) to harvest say 100 pollen, and then 100 shards, and then 100 twigs, etc. That is a request that is on my todo list.

Re: Help MMOViper - Feedback request

Posted: Sat Feb 08, 2014 9:05 am
by arcam
Is FFXIV.
Thank you.
I was able to mining and Crystal while mining shards.
Because English is not good, I was not aware the advanced options of the harvest forum.
Because the language is different, there is also a place that is difficult in various ways, but enjoy FFXIV comfortably thanks to MMOVIPER.

Re: Help MMOViper - Feedback request

Posted: Sat Feb 08, 2014 9:56 am
by PitViper
We're here to help! Just keep posting if you have problems. Just try to post in the correct forum, if a request gets in the general discussion forum, it might get over looked!

Help MMOViper - Feedback request

Posted: Thu Mar 13, 2014 2:58 pm
by fttqtr
I need help with something

im having problem with keeping my player online


everytime I activate the bot I leave my character for for or sleeping to lvl up find the stupid movie playing and my player in the home point.....

if theres a way to keep my character online 24/7 pls do let me know how


kind regards

Re: Help MMOViper - Feedback request

Posted: Thu Mar 13, 2014 9:01 pm
by PitViper
Why is it going offline?

maybe you are dying and the bot is stopping (there is an option that defaults to 3 deaths then it will logout)

Check the end of the viper logs to see what it is doing before it stops.

Re: Help MMOViper - Feedback request

Posted: Sat Mar 29, 2014 6:51 pm
by mdbaebe
PitViper wrote:That is a great idea.. do you happen to know of any ticketing system that is any good?
Ticket System suggestion: Redmine (free tool)

Re: Help MMOViper - Feedback request

Posted: Tue Apr 15, 2014 6:36 am
by big_pappa
I signed up tonight and it wont let me download anything. what gives?

Re: Help MMOViper - Feedback request

Posted: Wed Apr 16, 2014 6:36 pm
by darkck
With games looking at stuff running in the background on your personal computer, could you add the option to rename the file/process so the process running comes up at WINWORD.EXE or OUTLOOK.EXE

Has there been any issues with detection by games?

Re: Help MMOViper - Feedback request

Posted: Wed Apr 16, 2014 8:37 pm
by PitViper
You can just rename the exe to something else. But you also need to edit the .config file to match it.

Re: Help MMOViper - Feedback request

Posted: Wed Apr 16, 2014 9:01 pm
by darkck
Yes but the File description will still be Viper Bot Loader

Re: Help MMOViper - Feedback request

Posted: Mon Apr 21, 2014 3:40 am
by datkiddjimmy
every time i run the bot, it crashes. i get this error, is there any net framework i should download?


************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at MMOViper.x14be83b45e88773f.MMOViperBot.exe(Object xe0292b9ed559da7d, EventArgs x5fafe85d958f1609)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
MMOViperBot
Assembly Version: 2.0.8.6
Win32 Version: 2.0.8.6
CodeBase: file:///C:/Users/Jimmy/Desktop/MMOViperBot.EXE
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Re: Help MMOViper - Feedback request

Posted: Mon Apr 21, 2014 4:07 am
by PitViper
You did a bad thing. You typed in values for hotkeys/options. You should have used the drop down menus.

Re: Help MMOViper - Feedback request

Posted: Thu May 01, 2014 12:14 am
by fellhound
This is regarding ESO. As it is a new game, it's still kinda buggy. Sometimes there will be mobs that just cant die. I.e, it will just stand there, with little hp and not do anything. But the bot will try and kill it, and it will not stop. This will get you reported in an instant.

Is there a way to make the bot "blacklist" this mob? Or just stop and move on if it registers that the mob is not loosing any HP after "x" amounts of hits?

Cheers from Fellhound!
Love playing around with this bot, and cant wait to see where you are taking this :)

Re: Help MMOViper - Feedback request

Posted: Thu May 01, 2014 12:15 am
by PitViper
You can adjust the options/max invulnerable time. This is how long the bot will fight (in seconds) before assuming that the bot cant kill it and move on. Default is 300 or 5 mins.

Min invulnerable time is how long the bot will try to damage the mob before it gives up. Default is 30 seconds, so if you have not done any damage to the mob in 30 seconds, the bot will give up and move on.

Re: Help MMOViper - Feedback request

Posted: Thu May 01, 2014 12:32 am
by fellhound
Ah, i was not aware of this. Thanks alot for the quick reply!

Also, is there a way to make it do stuff like, if my char reaches "set level" on a profile, that it will move on the the next profile and continue there? And that i can add the route it will travel?
Dont know how this would work between 2 different zones, as i could see that it would be tricky, due to the load screen.

Also, my bot dont seem to stop when it reaches the max level i set on the profiles i make?
Is there something on my end?