Viper 2.1.2.3 Upcoming Patch Notes

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PitViper
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Posts: 20739
Joined: Tue Oct 16, 2007 7:01 am

Viper 2.1.2.3 Upcoming Patch Notes

#1 Post by PitViper »

All Bots:
- Bugfix: Fixed lag issues caused by some aggro checks
- Added: Option for melee range (how far to be from mobs when attacking)
- Bugfix: Bot will no longer move up to mobs for hotkeys. Soon I will add option in hotkeys itself option to move up to cast. So set your melee range and set move to melee range yes to stay in range of your spells.
- Tweak: Movement/Move to mob is now Attacking/Move to Melee Range

EQ2 Bot:
- Bugfix: Fixed find party issue getting stuck forever in a loop
- Bugfix: Fixed broken offset for mobs being listed as "invalid"

sanerrr
Posts: 212
Joined: Fri Nov 08, 2013 7:29 am

Re: Viper 2.1.2.3 Upcoming Patch Notes

#2 Post by sanerrr »

tera ru the problem will be fixed?

PitViper
Site Admin
Posts: 20739
Joined: Tue Oct 16, 2007 7:01 am

Re: Viper 2.1.2.3 Upcoming Patch Notes

#3 Post by PitViper »

With rezzing? Yes.

josho21
Posts: 118
Joined: Wed Jan 08, 2014 10:05 pm

Re: Viper 2.1.2.3 Upcoming Patch Notes

#4 Post by josho21 »

- Tweak: Movement/Move to mob is now Attacking/Move to Melee Range

Is that the fix to the sticking to nav mesh? On my dragon patrol etc

PitViper
Site Admin
Posts: 20739
Joined: Tue Oct 16, 2007 7:01 am

Re: Viper 2.1.2.3 Upcoming Patch Notes

#5 Post by PitViper »

Different fix.

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