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 Post subject: MMOViperBot 1.28 Released!!!
PostPosted: Fri Jul 25, 2008 3:08 am 
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Joined: Tue Oct 16, 2007 7:01 am
Posts: 3154
We are pleased to finally release this very painfully coded update for MMOViper.

==============================================
LotroViperBot 1.25-1.28 Change Notes
==============================================
<B>July 24, 2008 MMOViperBot Version 1.28</B>

VIPERBOT (All Games):
Added: Can now delete a profile from within Viper on the Profile window.
Added: Can now delete a patrol with "Delete Patrol", on the Running (little) window dropdown.
Added: Bot will no longer try to target mobs that are WAY above you or WAY below you.
BugFix: Fixed bug with crafting, where the bot would think the target was a bad crafting target.
BugFix: Fixed bug causing some mobs to get added as invulnerable, when they were not
BugFix: Fixed waypoints bug that would cause some patrols to loose all of their waypoints when saved.

LORD OF THE RINGS:
BugFix: Fixed combo chains so that they work with the new hotkey options.
Added: Now have the option to "Gate Home" to your bind spot when inventory is full
Added: Can now rest until your power is at a user selectable percentage(just like rest to health)
Added: Can now select how far above or below you mobs are targeted. (Targeting->Z Elevation)
BugFix: Bot will no longer try to fight dead mobs.
BugFix: Bot will now execute "After Attack" even if the mob is killed in "Start Fight"
BugFix: Fixed bug causing "Res Paths" to being automatically selected.
Removed:Removed money earnings, until it can be reworked to function as intended.

AGE OF CONAN:
BugFix: Fixed name issue where some mobs would not have a valid name.
BugFix: All mobs should now be showing/detected.
BugFix: Will now sheath weapon after fight if no longer under attack
BugFix: Will no longer just sit there if being attacked and targetless (due to AOC attacking bug)
BugFix: Will no longer try to remove the target over and over.
BugFix: Fixed bug causing casting times to be extra long.
BugFix: Will no longer get stuck removing the target if the player is targeted.
Added: Players can now set "Casting Time" for their skills or spells

FINAL FANTASY IX:
BugFix: MaxHP now working again after patch.

EVERQUEST 2:
Added: Casting time for all spells.(ability to set how long it takes to cast a spell)
Added: Can choose to loot only chest
Added: Ability to Forest/Mine/Gather/Trap/Collect all on the same patrol
BugFix: Now loots corpses. (loot window must be at position 0,0 (top left corner).
BugFix: Now clears out LoS correctly after a successfull kill.
BugFix: Doesnt remove pet anymore during battle.
BugFix: Fixed bug causing player to stop and start while moving to loot


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